The students of my new course (
Video Game Industry and Design) will have to design a video game and to implement it. Some of them will be students in computer science, but not all of them. Then, I have to provide them different levels of production tools:
- codeless, for adventure games (HTML pages): Dreamweaver, KompoZer,
- codeless, for 2D games: GameSalad, Scratch,
- codeless, for 3D games: Atmosphir, Alice,
- with code, for 2D games: Flash, AIR SDK,
- with code, for 3D games: Unity,
- with code, for 2D and 3D games: Java, Xcode,
- with code, for games dedicated to cellphones: Android SDK, iPhone SDK.
Web also have:
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